Tuesday, September 13, 2011

Texturing Artists required to work on projects

This is a post to inform about the opening for Texturing Artists.

Texturing Artists
Position Summary:
Texturing Artists will work on projects of varying visual style, photo-real or non-photo-realistic looks. Will be responsible for creating shaders and painting textures as per international standards as asked by our Supervisors.
Required Skills:
* Preferably having strong traditional art skills (drawing, painting, etc.).
* Must have high-level photo real painting experience and have the ability to replicate details of objects in painting.
* Strong skill base and experience in Photoshop.
* Must have strong observation skills to create realistic shaders in 3D.
* Experience with 3D packages and projection painting is preferable.
* Excellent English communication skills (including written, verbal and report generating skills). * Experience working on international projects is a plus.
* Familiarity with UNIX / Linux working environment is a plus.
* Knowledge/exp. in Photography & color theory is a plus.
Submission Requirements:
* Demo reels should demonstrate examples of detailed textures painted for organic and inorganic models or props.
* 360 degree turntables of textured and shaded models is a must.
* Should have break-ups of different texture passes used in each model. For eg., Diffuse, Specular, Reflection, Displacement/Bump etc.
* The models can be shown with a checkered map to demonstrate the UV layouts.
* Persons having a fine art background should add works for their Art portfolio.
Education: NA

Contact Detail
Contact Person:
HR Manager
Rhythm & Hues Studios India, Prism Tower, A-Wing, 3rd Floor, Goregaon-Malad Link Road, Goregaon, (West), Mumbai, Maharashtra
Phone number:
+91 22 40388888

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